Clear Kuriboh
LIGHT 1

Clear Kuriboh

  • Archetype:
  • Kuriboh

  • ATK:
  • 300

  • DEF:
  • 200

  • View:
  • 5155




When your opponent activates a monster effect that would inflict damage (Quick Effect): You can discard this card; negate the activation. When an opponent's monster declares a direct attack: You can banish this card from your GY; draw 1 card, and if it is a monster, you can Special Summon it, then change the attack target to it. You can only use this effect of "Clear Kuriboh" once per turn.




 
 
AI Power Analysis
Hand trapConfidence: MediumEvaluated Oct 8, 2026
60± 8/ 100
Power Score
Intrinsic 61
Deck 60

Clear Kuriboh — Power Evaluation

Final Score: 60 ± 8 · Confidence: Medium

  • Intrinsic: 60.6 · Deck: 59.9 · Meta: provisional
  • Primary role: Hand trap · Secondary: Recovery/Recursion

Why it scores here

Clear Kuriboh is a hand trap: it negates a damage-inflicting monster effect by discarding itself and redirects a direct attack, and its graveyard effect banishes it to draw and possibly Special Summon a monster. Its score comes from accessibility (51 recent decks across 25 archetypes, 1 to 3 copies) and cheap deckbuilding, not from its stats. Its interaction is narrow, since it only answers damage-inflicting monster effects and direct attacks, and there are no recorded combos to show it converting into board value, so combo conversion stays low.

Axis scores

Axis Score Evidence
Accessibility 70 Live as a hand trap in 51 of 51 recent decks, with 16 running 3 copies (observed).
Combo & Conversion 20 No combo boards recorded; the one-card value is a drawn monster Special Summon, which is text-only (inferred).
Resource Economy 55 Negation costs the card from hand, but the graveyard banish draws 1, so it is roughly even over the exchange (inferred from text).
Effect & Interaction 50 Negates damage-inflicting monster effects and redirects direct attacks, which is situational rather than broad (verified from text).
Material Utility 30 Level 1 Light Fairy body is usable as material, but no material role evidence exists (inferred).
Resilience & Flexibility 60 Works from hand and graveyard, covering two zones, and its redundancy is 1 to 3 copies (verified from text and deck counts).
Deck-Building Efficiency 75 Generic, low-cost hand trap that is splashable and fine at 3 copies, with no garnet or self-lock (observed from deck distribution).

Calculation

Weight profile: 0.7 Hand trap + 0.3 Recovery/Recursion. Intrinsic ≈ 60.6, Deck ≈ 59.9, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Generic hand trap present across 25 archetypes
  • Negates damage-inflicting monster effects from hand at no board cost
  • Graveyard effect recovers the card and can draw a monster to Special Summon
  • Cheap to run with 1 to 3 copies and no garnet

Weaknesses

  • Narrow interaction: only damage-inflicting monster effects and direct attacks
  • No recorded combo evidence, so board conversion is unproven
  • Discarding from hand costs a card, offset only by the graveyard draw
  • Level 1 body is weak as material

Counters / choke points

  • Effects that do not inflict damage are outside its negation
  • Hand disruption or sending it from hand before the window closes
  • Opponents who make no direct attacks leave the redirect unused

Best use

Hand trap and defensive tech in monster-heavy decks. Decks: Kuriboh, Black Luster Soldier, Exodia, Generaider, Numeron.

Evidence & gaps

  • Verified: Negates a damage-inflicting monster effect by discarding from hand (card text); Redirects a direct attack and draws on banish from graveyard (card text); Present in 51 of 51 recent decks across 25 archetypes (deck evidence)
  • Observed: 16 of 51 decks run 3 copies, 33 run 1 (deck distribution); Most common gameplay type is 7 at 70.6 percent of decks (deck evidence)
  • Inferred: Resource exchange is roughly even (text reasoning); Level 1 body is weak as material (text reasoning, no combo evidence)
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, so 3 copies assumed legal no usage statistics (StatisticsCard), so archetype inclusion is from the deck sample only











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